feat: 🐛 测试:添加volatile修饰,去掉定时睡眠
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@ -70,7 +70,7 @@ uint8_t w_idx, r_idx; // RX 信号
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//----------------------------------------------------
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//----------------------------------------------------
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uint32_t slot_ind_flag = 0;
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volatile uint32_t slot_ind_flag = 0;
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uint32_t slot_ind_time_flag = 0;
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uint32_t slot_ind_time_flag = 0;
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uint32_t g_slot_time = 0;
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uint32_t g_slot_time = 0;
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uint32_t gu32_value = 0;
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uint32_t gu32_value = 0;
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@ -192,7 +192,8 @@ void *handleUdpTransmission(void *arg)
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uint8_t block_n = 0;
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uint8_t block_n = 0;
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uint8_t cut_i = 0;
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uint8_t cut_i = 0;
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while (1)
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while (1)
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{ usleep(10);
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{
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// usleep(10);
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if (1 == slot_ind_flag)
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if (1 == slot_ind_flag)
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{
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{
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